Today I complete the English translation of the Devacurse core set rules by explaining the Knot Zone. Unlike the other zones in Devacurse, this zone isn’t a physical space on the table, but rather a mental space for resolving Event card and Skill / Ability-based flashes and reactions. Sounds confusing? It’s actually dead simple. For [...]
Archive for September, 2008
Untying the Knot Zone
September 22, 2008The Cards in English 3: Vengeful Kindred expansion set (Complete, with Promos)
September 20, 2008Vengeful Kindred is the first expansion set for Devacurse. If anything, it is even more beautiful than the first release, Half-Blood Deal. English translations of all the cards included in this set, as well as all the promos released with it, are listed below by order of card collector’s number.
Thanks as always to the incomparable [...]
The Cards in English 2: Half-Blood Deal base set, cards #101-210, and related Promos
September 20, 2008This post is the second of two that translate the Thai cards from the Half-Blood Deal base set of the Devacurse trading card game into English. Today I present cards #101-210, and all the related promo cards. I would like to send out a big Khap Khun Maak Khap to Sukasame Udomprasert for his invaluable [...]
The Cards in English 1: Half-Blood Deal base set, cards #1-100
September 20, 2008This post translates the first 100 cards from the Half-Blood Deal base set into English. Half-Blood Deal is named for the central hero of Devacurse, Irawat, who is half Naga, half human. The remaining Half-Blood Deal set cards, as well as those from the Vengeful Kindred expansion and all promo cards, will be translated in [...]
Skills and Abilities: Turning the Tide of Battle with Special Powers
September 20, 2008In Devacurse, many cards have unique powers that are represented by a few keywords printed in bold. This post looks at these keywords and explains them all, from the basic ones introduced in the Half-Blood Deal base set to more recent additions from the Vengeful Kindred expansion set. Although Skills and Abilities can have a profound effect on [...]
The Turn Spiral, Part 2: Combat!
September 18, 2008This is the second of two columns that explain the turn spiral, or the sequence of a single round of play in Devacurse. If you haven’t read the first column yet, do so, then return here. This article continues where the first left off and explains all remaining loops (phases) of the game: calling (summoning) [...]
The Turn Spiral Part 1: Beginning the game, order of play, prayer, and generating blessings
September 7, 2008This post is the first of two that explain the turn spiral, or round, detailing the sequence of play in Devacurse. Important concepts like order of play, prayer, and blessings are also clarified.
The turn spiral is the core of the game, so understanding it is crucial to playing Devacurse. The turn spiral rules may [...]
Artist Spotlight: Devacurse Art Director, Sarit Chareonpanichkul
September 6, 2008Our first artist spotlight column focuses on Sarit Chareonpanichkul, art director for Gandharvas Studios. Although not a member of the original game design team, Sarit’s impact has been so profound that he is accounted one of the “Six Devabrothers” or six founding fathers of Devacurse. As an artist, Sarit is gifted with a vivid imagination, [...]
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